
                (function() {
                    var nodeEnv = typeof require !== 'undefined' && typeof process !== 'undefined';
                    var __module = nodeEnv ? module : {exports:{}};
                    var __filename = 'preview-scripts/__qc_index__.js';
                    var __require = nodeEnv ? function (request) {
                        return cc.require(request);
                    } : function (request) {
                        return __quick_compile_project__.require(request, __filename);
                    };
                    function __define (exports, require, module) {
                        if (!nodeEnv) {__quick_compile_project__.registerModule(__filename, module);}
require('./assets/script/Game');
require('./assets/script/Index');
require('./assets/script/Loading');
require('./assets/script/effect/Ripple');
require('./assets/script/effect/SineWave');
require('./assets/script/game/BarrierManager');
require('./assets/script/game/CameraManager');
require('./assets/script/game/DrawParabola');
require('./assets/script/game/Enemy');
require('./assets/script/game/EnemyManager');
require('./assets/script/game/GameManager');
require('./assets/script/game/Ground');
require('./assets/script/game/GroundManager');
require('./assets/script/game/Gull');
require('./assets/script/game/JoystickLeft');
require('./assets/script/game/JoystickRight');
require('./assets/script/game/Player');
require('./assets/script/game/Stosh');
require('./assets/script/libs/Constants');
require('./assets/script/libs/GameData');
require('./assets/script/libs/GameEvent');
require('./assets/script/libs/HelperMgr');
require('./assets/script/ui/UIGame');
require('./assets/script/ui/UIGetTool');
require('./assets/script/ui/UILevel');
require('./assets/script/ui/UIOver');
require('./assets/script/ui/UIRank');
require('./assets/script/ui/UIReward');
require('./assets/script/ui/UIShop');
require('./assets/script/ui/UISign');
require('./assets/script/ui/UITip');
require('./assets/script/ui/UIUnlockLevel');

                    }
                    if (nodeEnv) {
                        __define(__module.exports, __require, __module);
                    }
                    else {
                        __quick_compile_project__.registerModuleFunc(__filename, function () {
                            __define(__module.exports, __require, __module);
                        });
                    }
                })();